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1. You arrive back in Prague to learn it’s under curfew, which is going to make moving around a little harder. The weather has definitely taken a turn for the worse, which might actually help. Maybe. Talk to Chicane for some paranoia.
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2. Alex contacts you when you land and you agree to meet. Speak with Chicane again before you leave, to learn more about why he went silent for a while.
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3. As you go through the door, another cutscene ensues demonstrating what you can expect if you get seen out of doors.
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4. When you’ve finished talking to Alex, head outside to receive an S.O.S. from Samizdat. It’ll have to wait. Getting to TF29 is going to be a trial with this patrolling cop.
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5. I head the other way, sneaking past two police vans and more cops to Libuse apartments. For respite from the hostile zone I head in.
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6. Who should be here but Kazatel. I purchase his wares. One of them is about a Picus Woman in #94. Another has the password AUGBUSTER001 for a police security console. A third is for a Dvali apartment near the Red Light district and has the code 0666 for #95.
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7. There’s #94 on the second floor for that first assignment. I head up.
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8. We’ve been here before: Laura Vale provided the keycard for the Picus Vault. Just entering the apartment completes the Point of Interest.
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9. Back downstairs in the locker next to Kazatel is a door leading to two vents.
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10. Take the lower one, and fork immediately right. Follow it all the way down to Pilgrim station.
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11. The police are taking security seriously! Slip into the ticket booth on the left.
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12. Toggle the electrochromic glass switch, and get on the console (level 4, no gifts) with the password AugBuster001 to disable the turret.
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13. Head up towards the entrance, and disable the lasers (the keypad is level 4).
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14. To the right is TF29, where we need to go, but that way will require a lot of cloaking. Instead sneak through the arch ahead beyond the police van. The back streets are quieter.
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15. Head West down past Future Antiky when this cop’s back is turned. At the end of that street there are two locked storage units.
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16. You will need robot domination to disable this sentry from the console, and you’ll have to disable it first to hack the console (level 2 for 220c). There are 2 weapons cases in this room, and a Lancer rifle too.
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17. About face and head over the bridge to this unlocked security console. Disable a turret. From there, I sneak to Costache’s place, which isn’t hostile. From there I can also sneak down to Mikael at 33 Hlavní.
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18. Up the street from Tech Noir, this level 3 storage unit is worth hacking now it’s unattended for a biocell and other goodies. At the rear is a vent leading to a weak wall.
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19. ...which comes out here (you can also climb over the roof of the storage units) right opposite Praha Dovos.
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20. Climb the wall, cloak and make a dash for the courtyard to the right of it. As you do, Daria Myska contacts you with another side mission in Překážka.
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21. Climb through the window in the courtyard and head down to TF29. On your way down, David Sarif also gets in touch. As you enter TF29, Dr Auzenne strolls up.
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22. Talk to Aria, too while you’re here. Learn that she’s finally cleared for active duty.
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23. Drop in on Smiley in forensics for an update on Rucker’s death.
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24. Check in with Chang in Cyber crime to get a slice of his paranoia.
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25. Finally eavesdrop on Miller talking to someone in State Police. Talk to him for a bit of confrontation and learn that Manderley was instrumental in getting you appointed to Interpol. Get a new mission to investigate Marchenko’s link with the Dvali. Time to head out.
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26. Out of the lift, break through the weakened wall on the right to get to the courtyard where Mme. Photographe’s apartment is.
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27. Climb over the storage unit roof.
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28. Officer Awadalla is still here, but he’s not threat. Jump onto the glass roof of the arcade - it’s just about reachable if you haven’t got the Icarus Dash.
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29. Follow it round to the right, towards Palisade station, and enter this apartment. A somewhat amusing message is playing through the security system. An unlocked PC has an email between Koller and Anton Suchanek that explains the situation somewhat.
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30. The locker contains a gas bomb booby trap - and a lot of money. The door on the left reveals a gas mine (easily disabled), and a button behind the door to disable the bomb in the cabinet. Make off with the money and make your way back to ground level.
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31. It’s time to visit Překážka. Sneaking into Palisade station is fairly hard, but do-able. The outside is patrolled by a sentry robot and one guard. another guard is downstairs, and will come up the stairs past a laser field and camera.
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32. I manage to get past all that, and make my way to Capek Fountain.
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33. One guard is at the top of the stairs, but the rooms off to the left are now empty, so I head that way.
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34. The cabinets here contain a pocket secretary with the password Messier43 (which you already have. The vent leads past this level 2 door on the right.
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35. However you choose to get in, the room contains some hacking tools, including Breach Software, and a security hub.
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36. There’s no way out this way, though, so I still need to get past the laser grid. Disabling it will cause that one guard to investigate, allowing you to slip up the stairs unnoticed. Beware of him returning up the stairs behind you.
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37. At the top, the area is thick with police.
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38. I cloak and climb up the nearby ladder, beside Felice’s place, and jump over the roofs to land beyond the cordon around the station.
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39. I’m near to the Zelen apartments, and I head in.
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40. I go up to Daria’s apartment at #31, and who should be there but detective Montag! Approach him to enter the conversation - the harvesting of augs hasn’t stopped. You get to re-hack Daria’s level 1 front door for nuke software.
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41. In the bedroom is her level 4 PC (185c) with an email from a Dr Cipra - another name we’ve heard before. Better check out the pharmacy in Dávný.
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42. Her diary on the bed does not paint a good picture of Daria herself. I have a bad feeling about this. Search the apartment for other clues. Cat collar, bear rug, glasses frame, eBook, blood, accessory, textbook, needles.
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43. Bloodstains on the floor lead to this vent. That number was also in Daria’s diary.
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44. Also, don’t miss this eBook by the bathroom door.
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45. Go out of the vent and follow the blood, to this sewer.
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46. I go down, and the blood leads here, and Daria’s cell phone. Something is wrong about this. I decide to talk with Dr Cipra before going any further.
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47. I head straight to the metro and travel to Pilgrim station in the Dávný district.
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48. We’ve already disabled the security here.
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49. Once again I sneak through to the back streets.
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50. The pharmacy is right here where the police checkpoint is.
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51. The door is open so I slip in, and talk with Cipra.
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52. The evidence points towards Daria being the harvester, so I decide not to muck about. If you Enquire later, you get to enjoy him taking the piss. I eventually talk him into giving me the deactivation phrase for Daria’s implant.
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53. Nab the pocket secretary at the end of the counter with the password OwningTheDevil on it, and head upstairs to the apartment past the level 5 door (overclock software).
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54. Cipra’s level 3 PC (150XP, 100c, password owningthedevil - only 75XP) has an email apparently confirming his association with TYM and noting "his" mess. Go through that vent on the left when you’re finished. You’re going to need the rebreather for this, so make sure you have it.
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55. It leads to a gas hazard, and this room with a load of Neuropozyne, biocells and painkillers.
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56. Back up to the room I move the refrigerator for an eBook, and leave via the balcony. Just visible over the rooftop ahead is an apartment we’ve not yet visited.
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57. A fully upgraded Icarus Dash will just about get me to the roof from the edge of the awning below Cipra’s balcony (or you can go round). Go inside for a 300XP pathfinder bonus and an unlocked PC identifying Michael Raine as the apartment owner. Hunt around for goodies including hacking tools and a pistol.
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58. Time to go back to Překážka and face Daria. I head out the other way, past Future Past, heading for Pilgrim station again.
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59. At Capek Fountain station, I sneak the other way behind the car on the left, and the cage, to get to the sewer entrance behind Zelen apartments where I found Daria’s phone.
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60. This time I head through the duct, and emerge here to see …​ Daria. Open the door to start the conversation with her.
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61. Eventually you must confront her with what you know, and she’ll pull a gun. The only way out of this peacefully is to use the deactivation phrase from Dr Cipra - Ad Hominem 2026.
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62. You must still persuade her to give up. Not having the CASIE probably rules this out, leading to a confrontation. Even with CASIE, you have to watch your step and keep her calm.
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63. If you trust her in the end, she will turn herself in to Montag when he shows up.
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64. Smart vision shows up some of what she had planned for you if you failed - smoke, and EMP mines, frag lasers, turrets. Could’ve been awkward. Disable and swipe what you can. A level 1 door nearby has a stop worm.
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65. Inside is the (now unlocked) security terminal for the turret and keypad for the frag lasers, and a bunch of hacking tools.
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66. When you’ve collected all you want, head back through the pipe. It’s time to try and deal with that SOS from Samizdat. Head past the ladder that leads back up to Zelen apartments, and head roughly North and West.
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67. Near Richard the Great’s area is this door, which we’ve used a couple of times already.
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68. In the next room, you find Little 'K'. Speak to her to learn the previous HQ in Dávný sewers was raided, and that 'K' has been arrested and is being held in the Old Police station. She asks you to get him and his friend out and to a safe house. Milena the Forger is also here, and Edward Brod. If I’d saved Irenka, it would be her here. Talk with both of them.
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69. Viznik is around here somewhere, if you want to look him up. One last thing to do in Překážka before we leave - contact Sarif in my apartment. You can exit the way you came, or via Teresa's bar (and find Walker lounging around in the basement bar if you let him live).
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70. I return to my apartment. I probably deserve a drink! Then I use the remote control to call David Sarif.
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71. It’s time to catch up on business back in Čistá Čtvrť, so I sneak back to the metro. The Old Police Station is right by Monument station. It seems most of the security is outside.
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72. Yep, it’s thick with cops round here, including right in front of the door. I’m going to have to sneak behind them somehow.
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73. On my way, I have the idea that I can access this unlocked security console if I do it cloaked. Disable one robot.
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74. Whichever way you choose, once inside the police station, check some unread emails on the PC then head downstairs. Have a look in the cabinets to the left for a devastator shotgun, a lot of ammo, and a precious biocell. 'K' holds forth while you hack the level 1 keypad (100c) to open the cages.
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75. Another great line from Adam to 'K': "What happened - you pull the freedom of inforation speech on the State Police?". Hear what he has to say about…​everything…​
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76. I decide I like the idea of 'K' and the others dressed as police to get to the safe house. It’ll also avoid unnecessary unpleasantness.
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77. I was right - he does look the part.
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78. While they can run across the main street to get to the Praha Unneda cleaning supply shop, I have to be more sneaky.
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79. I go round the back of the entrance to Monument (near the registration office).
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80. I sneak to here. There’s a patrol and a turret, but through that archway I can reach a vent into the cleaning supply shop.
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81. I’m now facing back the other way under that arch. There’s the vent. Head on in.
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82. They made it all in one piece ahead of me. I talk to Irenka Bauer. (If I’d saved Irenka, Edward Brod would be here instead). Talk with 'K' to complete this mission. I exit via the vent - I have stuff I want to unload with Costache and Mikael before heading to the Red Light District.
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83. I head back to the pedestrian bridge near Costache’s shop. At the other end, I head right. Note: this can be a fun time to look around the inside of the Palisade Bank - it’s not really difficult to get in via one of the hidden routes we’ve seen already. Inside there are only cameras and security bots, and no staff.
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84. From the outside, the Red Light district looks well guarded by police. This is the Southern entrance, but the Northern one is little different.
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85. As I head inside, Helle/Eliza gets in touch and wants to help out. While the cops are distracted, I head straight down the alley on the right of the explosion, towards the apartment block.

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